Changes
Completely rebuilt the Action Menu with Search and Categories, Recent, Favorites, and All tabs.
You can now favorite actions for quick access. Recently used actions are tracked automatically.
The Action Menu itself is now ~5% of the size it was before, so it should load much faster on lower-end devices.
Replaced History tab with a new Journal menu featuring Your Story (previously History), Discoveries (previously Codex), Goals (a new system), and Achievements (previously Life Goals).
Added repeatable Goals across three active slots. Completing Goals awards Fate.
Added always-active Achievements that persist across lives and award Fate once.
Folded Paws & Claws into the base game. Baycrest and most pet species are now available to everyone, with a handful of species tied to existing DLC.
Pets now die if their Wellbeing reaches zero.
Improved Family Planning: fertility tests are optional, treatment doubles fertility for three years, and outcome cards were rewritten.
Added a new particle effect when Dark Power increases.
Avatar facial animation now uses subtler eye movement while keeping noses and mouths aligned.
Expanded Reduce Motion to suppress more continuous UI animations.
Updated the Game Guide and improved writing across Character Interactions, Trait notifications, and Condition notifications.
