ACTIONS
Each year of life now includes one random scenario followed by one “action”. After each scenario outcome, you’ll be presented with a new menu featuring a wide variety of activities and choices that can affect your life in various ways.
Relationship tanking? See a couple’s therapist! Feeling lonely? Go clubbing! Want to improve your health? Go to the gym! Want to expand your family? Try for a baby!
Most action outcomes are influenced by skills. For example, a higher fitness skill will increase your chances of success when running a marathon.
There are over 50 actions for adults alone. Babies, toddlers, children, teenagers, college students, elders, and the homeless each have their own unique actions as well.
NEW DEATHS
You will now DIE if your wealth or mental stats hit 0, as well as physical.
There are plenty of new actions to help manage your mental, physical and wealth stats.
Consequences like mental breakdowns now trigger when your stats are in the red.
GENERAL
Performance improvements.
Reduced battery drain.
Tons of bug fixes.
You can now access the roadmap and the latest patch notes via the main menu.
You can now tap on traits, conditions, and degrees on the profile app to view their descriptions.
New animation when a year passes.
Tap your avatar at any time to customize your hairstyle and facial hair.
CELLPHONE MENU
The cellphone menu has been reworked. It is now informative rather than action-oriented. Life changes, like moving and retirement, are now done via in-game action menus.
Removed home, health, careers, education, and travel apps, as those features are now integrated with the new action system.
The profile app is back. View all the most important info in one place.
SKILL CHANGES
Skills now have 10 ranks instead of just 4.
Skill points have been removed from the game. Skill growth is now organic. Scenarios, actions, school clubs, college majors, and job promotions will now increase your skill rank.
Skill level will influence the outcome of many actions. Skill level = chance of positive outcome.
New “wellness” skill, life goal, school club, and actions.
15 new recipes you can attempt to make. The higher your cooking skill, the higher your chance of success!
Host a podcast, make a movie, or write a novel…then see if it’s a hit (or flop).
Social media system has been expanded. Choose from 8 unique actions and watch your follower count dynamically rise and fall.
Revamped skill UI.
EDUCATION CHANGES
Colleges have been re-branded. Community College is now called Horizon College, and offers a 4-year program with access to all majors. The State College is now called Shoreline State, and the Ivy League school is now called Hawthorn University.
Since skill points were removed, college majors now directly increase your skills. Horizon College awards 2 levels, Shoreline State awards 3 levels, and Hawthorn University awards 4 levels.
Valedictorians will now receive a scholarship for college and will no longer need to take out a loan.
TRAIT CHANGES
The trait system has been rebuilt from the ground up, and the original 8 traits have been replaced with 19 new ones.
Traits will now dynamically develop based on your choices and patterns. For example, the Creative trait is earned by performing lots of creative actions, like Host a Podcast, Write a Book or Produce a Film. If you choose to focus on career-related actions, you may develop the Workaholic trait. Your personality will slowly and naturally emerge throughout your life.
You may now have up to six traits at once.
CONDITION CHANGES
Conditions now have “symptoms”, negative pop-ups that appear every few years.
Conditions now have 2 unique scenarios each.
You may now have up to six conditions at once.
REAL ESTATE + HOMELESSNESS
You can now buy and sell real estate via a new “Manage real estate” action.
You can view your properties (and vehicles) in the new Inventory app.
Homelessness is no longer tied to Wealth and is no longer a consequence of reaching zero Wealth. Adult characters without any properties will become homeless until they own at least one property.
When you reach adulthood, you’ll be kicked out of your childhood home and will have the opportunity to buy a house or apartment.
Each property will have a “condition” value that degrades over time. Use the “Fix up house” action to increase the condition of your properties. If the condition of a property falls to zero, it will be permanently destroyed.
Moving to a new town now requires you to sell your existing properties first. Selling properties, selecting a new town, and buying new properties there is all done in one action.
RELATIONSHIP CHANGES
The new “Dump partner” action allows you to ghost your partner or dump them face-to-face. Outcomes depend on relationship strength.
PERK CHANGES
The “Serenity Seeker” Perk now unlocks the “Spa day” action instead of wellness retreats.
The “Head Start” Perk is now called “Talented” and unlocks the ability to be born with a talent, which gives you a 3-rank head start in a random skill. It’s up to you whether you want to nurture or ignore your talent!
The “Asset Architect” Perk now unlocks the “Invest” action.
You’ll now get one lucky event and one Inner Circle event per life.
VEHICLE CHANGES
Vehicles are now available to ALL players.
New scenarios for vehicles.
You may now purchase multiple vehicles.
Each vehicle will have a “condition” value that degrades over time. Use the “Fix up vehicle” action to increase the condition of your vehicles. If the condition of a vehicle falls to zero, it will be permanently destroyed.
Vehicle condition decays faster than property condition, but vehicle repair is more efficient than property repair.
ELDER CHANGES
You no longer have to move to a retirement home. There’s a new action for that, if/when you’re ready, but you can live independently for as long as you wish.
MISC. CHANGES
New cards for zodiac signs. The signs now correctly correspond to their birth month.
Sexuality system has been simplified to reduce bugs. You will now choose whether your character is attracted to men or women.
Skin + hair colors have been simplified to reduce bugs. Genetics finally work as intended! Thank you all for your patience on this one.
Great game! So excited for 4.0!!!